During international Gamescom 2013 expo, which has been recently held in Cologne, Kazunori Yamauchi, the creator of Gran Turismo game series, said casually that a completely new editor of circuits (compared, of course, with the ones in the previous parts of the game series) will appear in GT6. He also said that the players will be able to place them on the track area of 100×100km.
It sounds pretty sensational, especially taking into consideration that the game is being developed for PS3 and it seems too incredible to render graphics on it. But this information was ... confirmed (at least partially). In an interview with Andreas Nie, correspondent of Inside Sim Racing, Kazunori Yamauchi has confirmed this possibility for the players in the GT6, specifying only that now the developers are not sure about the size of the area (whether it will be 100×100km or 50×50km). And even if this territory occupies 2500km², on which you 'll be able to place your tracks as you want, Gran Turismo 6 game is going to be very exciting, don’t you think so?
In the meantime, we’d like to remind you that this racing simulator will be released on December 6. And if you always want to know the latest Gran Turismo 6 news, subscribe to them in the form at the bottom of the page.